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The PC pilot, Airplane design at your keyboard
By Peter Walpole,
Canadian Owners and Pilots Association.
Designing and building a new airplane can be a long, arduous task. You start
with an idea, grab a huge sheet of paper and a pencil, and begin. You choose a
set of simple drawing tools: a compass, straight edge, eraser, French curve, and
a calculator. After hours you usually have a garbage can full of scrap paper,
and possibly a plan forward. But will your new plane fly? Now that's the
question; and the heart of this program. In fact, AirplanePDQ is three very
distinct components, wrapped into one. I apologize. I'm most definitely not a
plane designer. I did do a little drafting many years ago. I can read a set of
drawings. And I know how to make a computer work. So in reviewing this product I
looked at it from a very personal point of view. I tried to make it all work for
a total novice to plane design. Let's look at system requirements first. You'll
need a PC with a Pentium chip working at 200 MHz or faster (that covers most
every computer released over the last five or six years). You'll need about 120
MB of hard disk space and a very minimum 32 MB of RAM. As usual, any computer
with more than these minima will perform much better. I worked with an optical
mouse. If I were going to make a long-term attempt at aircraft design I'd invest
in a digitizing tablet and stylus by the second day. I'd also soon be using a
large screen monitor, though my 17" screen was OK.
INTELLICAD 2001
The first component of this package is a fully working edition of IntelliCAD
2001. This is an advanced technical drawing/drafting program. If you know
AutoCAD, the top of the line design program, you'll know what I'm talking about.
While AutoCAD is the "professional" drafting program on the PC, a
number of very similar "clone" programs have been created over the
years. IntelliCAD works "just like" AutoCAD. It produces compatible
files. To most of us it's the same program working the same way. You can use the
files produced by either design program on the other. IntelliCAD probably has a
few limitations (if you are designing the next space shuttle), but they are not
an issue here. Let's look at this design program first. This is most definitely
not a simple program to learn. While the on-disk "Help" material is
excellent, you may find it advisable to buy a manual on IntelliCAD or AutoCAD in
order to learn not only the advanced aspects of the program, but also the
basics. As far as I can tell, everything can be done at least three ways, even
drawing your first simple line! You can choose to use various drop-down menus,
or point and click buttons (many of which have drop down multiple choice
options), or (and this is the way many professionals work) using an
old-fashioned command line entry. Depending on your working style, you may find
yourself designing by entering cryptic alpha-numeric code words and numbers, or
clicking two or three points on your work sheet to create, curves, lines and
polygons. That may sound difficult, but after a few hours of practice I was
pointing and clicking and typing numbers to get my first simple drawings on the
screen. As in an old fashioned drafting shop, you'll soon find the need for
different colours and line types, to differentiate different parts and
components of your drawing. That adds complexity at one level, but readability
at another. It soon becomes second nature. Just as draftsmen use multiple layers
of drawing paper to overlay objects on a drawing (think undercarriage, and
wings, and fuel system on different sheets) IntelliCAD makes it very easy to
draw these components on different layers. These can be viewed together or
separated. They can also use different coloured lines. Once you get the hang of
it, it's an easy concept to work with. After a few hours of practice you'll
begin using the buttons or commands to zoom in on objects, cut and move them,
alter lines, and generally build a reasonable drawing. Again, I'd suggest that
novice draftsmen (male or female) learn to draw, and learn the program, before
venturing too far into aircraft design.
YOUR FIRST AIRPLANE DESIGN
Let's assume you finally have a basic idea of how to draw on a computer
screen. Let's assume you can imagine a design in 3D in your mind. And let's
assume you have a modicum of an idea of what sort of plane you would like to
design. As you activate AirplanePDQ you are offered two choices: to make a
drawing, or to design a plane. Take the second choice and you begin a design
"wizard." In effect the second component of this program takes over
and leads you through the start of the design process. You fill in a series of
pre-design sheets on which you pick the type of plane you want and various
target performance criteria. You can pick high or low wing, or biplane. Choose a
target cruise speed, a stall speed, a weight, and even select from a number of
standard engines. Bit by bit you can specify a wing span, choose the cross
section of your wing, the dihedral and taper of all flying surfaces, and so on.
If you know aeronautics that might mean something to you. As I said above, I'm a
total novice. But I went ahead and by altering the specs of an included sample
aircraft, soon had a totally uncontrollable aircraft part way through the design
process. There are a couple of tentative aircraft designs given to you as
samples. These can and probably should be used as starting points for your first
attempts at airplane design. But how do you know if your target performance
figures are reasonable or if your design might work? Here comes the third
component of the program. As you build your design on the top of the
"templates," as you modify the original design, you can quickly
generate a series of reports. From your tentative design, the computer will do
the math to create very detailed reports. Each document is opened in your web
browser (and can be hard copied to your printer for permanent reference). I did
a performance analysis of one of the samples. By then modifying things like the
wing span, the engine type, and various configurations, I was able to come close
to my target performance numbers. Of course these very much depend on the all-up
weight of your project. As you build your design you can specify the type of
construction (metal or composite). By picking various types of weight estimating
methods, you can not only predict the CofG but also the flight envelope of your
craft. Yes, these are subject to various design variables (too many body
members, or too few), but the aeronautics section has a number of choices for
you to make here too. Let's suppose the performance report tells you your wing
is too heavily loaded. Since each major component is created on a separate layer
of your drawing, you can experiment with resizing the wing. You might try
various pre-scribed profiles (there are many built into the program), change the
span and/or root dimensions, or try a sweepback or altered dihedral. It probably
helps to know ahead of time how each should affect your plane's performance.
Over a few hours I learned a lot just experimenting and generating various
reports.
PROTOTYPE AND COMPUTERIZED FLIGHT
In the real world, a new aircraft is computer flown well before the first
piece of metal is cut, or composite laid down. With AirplanePDQ you too can try
out your plane before you build the hardware. My colleague John Dale has written
about his enjoyment of X-Plane, the computer flight simulation. AirplanePDQ
includes a working edition of X-Plane. Now, in truth I never got myself to the
point of generating a realistic plane design (as I said, I have no aspirations
in that direction). But I did fly one or two of the included X-Plane aircraft
available on my disk. The program is an amazingly detailed simulation with some
stunning visual affects. It claims to very closely mimic the actual flying
performance envelopes of the included designs. Once you have a reasonable design
completed (or prototypable) you can export your design to X-Plane and fly it!
Here's where you'll safely confirm that the CofG is most definitely too far
back, the prop hits the ground as you lift the tail, and the stall speed is much
too high. Of course, the various reports will have warned you, but sometimes
experience is worth a thousand pages of cryptic reports and analysis, even if
it's simulated experience.
PERSONAL ASSESSMENT
I was overawed by the complexity of the program, for a few hours. But as I
learned to use the many drawing tools built into IntelliCAD, I began to make my
initial drawings match the ideas in my mind. Depending on your drafting skills,
learning the base program may take a lot of practice and time. Expect to be
frustrated with the steep learning curve. Once I had a handle on the drafting
skills I ran into a wall. My total lack of knowledge of aeronautics meant I
could not fairly assess the built-in aeronautical database. I assume that Dr.
Gil Crouse Jr. (the program's creator), with his background in aircraft design
and computers knows what he's doing. I'm assuming the majority of his thousands
of worldwide customers are reasonably satisfied with the value they have
received from this product. I have no hesitation in saying I learned a whole lot
just by experimenting with various values in design sheets. As an aside: I would
have appreciated a crash course in aeronautical design as I played with the
program, but perhaps that's for another program. I found the program easy to set
up. It was easy to use (within my set of limitations). It worked for me. I have
no hesitation in suggesting that anyone venturing into aircraft design will find
AircraftPDQ a useful tool at about $150 (Cdn). The ability to get a quick
analysis of performance figures for a simple design might be worth this low
cost. But the ability to actually (virtually) test fly the design might be a
lifesaver.
CAUTION I've tried to simplify what is a very complex set of programs. They
are undoubtedly very powerful. As with all power tools you need to know how to
use them safely to avoid doing yourself harm. Learn the various components
properly before you trust your life to them. But isn't that the whole idea of
computerized simulation, you trust the equations to a computer chip before you
work them for real. I think AirplanePDQ with its IntelliCAD component and
X-Plane is remarkable good value, even if you never design or build an actual
airplane. With this program you can dream and play, and learn.
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